Game-Based Learning
Game-Based Learning
Educational Games
Game-Based Learning (GBL) encourages critical thinking and improves student engagement, content knowledge, and inquiry skills. The University of Oklahoma’s K20 Center is researching the digital connection and its impact on student knowledge and processing skills. The data gathered can help researchers and educators create America’s next generation of learning tools.
The K20 Center – GBL Team is building on existing structures and partnerships to accomplish the following goals:
- Increase the percentage of students who are academically prepared for college and future careers
- Gather data on student motivation, content retention, and application of real time tasks
- Contribute to the body of knowledge on what design elements and strategies make learning games effective
Educational Games
Game-Based Learning (GBL) encourages critical thinking and improves student engagement, content knowledge and inquiry skills. The University of Oklahoma’s K20 Center is researching the digital connection and its impact on student knowledge and processing skills. The data gathered can help researchers and educators create America’s next generation of learning tools.
The K20 Center – GBL Team is building on existing structures and partnerships to accomplish the following goals:
- Increase the percentage of students who are academically prepared for college and future careers
- Gather data on student motivation, content retention, and application of real time tasks
- Contribute to the body of knowledge on what design elements and strategies make learning games effective
Available Games
Available Games
Contact Us
Dr. Scott Wilson
Associate Director; Director of Innovative Technology Partnerships
Contact Us
Dr. Scott Wilson
Associate Director; Director of Innovative Technology Partnerships